SIM Lab @ SIUE

SOCIAL & INTERACTIVE MEDIA LAB @ SIUE

Introduction

Dr. AP Leith

The SIM Lab @ SIUE is a means of collecting the work of Dr. Leith and his collaborators at SIUE under a single umbrela. The creation of the lab allows Leith and the other Mass Communications faculty to seek more diverse funding opoprtunities while still applying for project specific grants related to social and interactive media. This about page lists the work created since Leith was hired. In the future, any work completed under the umbrella of the SIM Lab @ SIUE, regardless of Leith's involvement, will also be included.

Twitter: @APLeith
Email: aleith@siue.edu
Github: @SIM-Lab-SIUE

Members

Present

Graduate Studuents

Undergraduate Studuents

Currently Recruiting

Currently Recruiting

Past

Graduate Studuents

Undergraduate Studuents

M. Onuche

S. Baker
O. Buente
D. Creech

E. Gheen
K. Kasper

Scholarship

Journal Publications

Conference Proceedings

Conference Papers + Presentations

  • Foxman, M., Leith, A.P., Ratan, R., & Bouzek, D. (2023, May). Playfully Virtual: Finding Authentic Communication in Videoconferencing and Online Meetings. Paper presented at the International Communication Association 73rd Annual Conference. Toronto, ON.
  • Leith, A.P., Foxman, M., Onuche, M.*, & Bouzek, D. (2023, May). Diffusion of gratification: The reception of VR as a modality for remote work and meetings. Paper presented at the International Communication Association 73rd Annual Conference. Toronto, ON.
  • Leith, A.P., Foxman, M., Ratan, R., & Lim, C. (2023, May). Feelings for meetings: A sentiment analysis of videoconferencing platforms a year apart. Paper presented at the International Communication Association 73rd Annual Conference. Toronto, ON.
  • Foxman, M., Leith, A. P., Sulzdorf-Liszkiewicz, A., Beyea, D., Klebig, B., Graciano, L., Bouzek, D., & Ratan, R. A. (2022, October). Playing at work: Finding and designing play into virtual meetings. Paper presented at the 2022 International Conference on Meaningful Play. East Lansing, MI.
  • Foxman, M., Beyea, D. G., Leith, A. P., Ratan, R. A. Chen, V. H. H., & Klebig, B. (2021, May). Hardly just hardware: Understanding games and genres in virtual reality experiences. Paper presented at the International Communication Association 71st Annual Conference. Virtual.
  • Leith, A. P., & Baker, S.* (2020, November). Cmonbruh, trihard: Using machine-learning to identify racial harassment in Twitch chat messages for Black and White streamers. Paper presented at the National Communication Association 106th Annual Convention. Indianapolis, IN [Virtual].
  • Foxman, M., Leith, A. P., Beyea D., Klebig, B., Chen V. H. H., & Ratan, R. (2020, November). Virtual reality genres: Comparing preferences in immersive experiences and games. Paper Presented at CHI Play ’20. Virtual.
  • Leith, A. P. (2020, May). When Watching Isn’t Enough: Human Agents and their Influence of Gameplay and Gamespace through Synchronous Chat. Paper presented at the International Communication Association 70th Annual Conference. Gold Coast, AUS [Virtual].
  • Leith, A. P. (2019, August). Communicating closeness: Verbal immediacy as a predictor of parasocial relationships on Twitch. Paper presented at the International Communication Association 70th Annual Conference. Gold Coast, AUS [Virtual].
  • Leith, A. P. (2019, August). The affective messaging of gameplay livestream viewers. Paper presented at the 2019 Digital Games and Research Association Conference. Kyoto, Japan.

* Asterisks signify an SIUE student.